The prompt, which is somewhat spoilery for the fic
[from an anon] Biggles prompt- on a case they run into/are made to work with someone who was nasty to Biggles in his school-days, who tries to renew such treatment, and EvS, also involved with whatever they're investigating, finds himself possessed of both an unexpected protective urge and in the rare position to offer his own "you're better than the people you're working for" speechGen, late in canon, Erich + team with perhaps slight EvS/Biggles undertones, 1800 wds
Originally posted on Tumblr
( 1800 wds under the cut )
Basically a walking simulator/visual novel, so don't go expecting complex gameplay, but HOLY FUCK.
For all of you looking for fiction with fucked-up complicated women who are somewhere on a spectrum from "morally grey" to "evil but sympathetic" (with the odd dip into "idealistic but destructive") having fucked-up dynamics with other fucked-up complicated women: 1000xResist has SO MANY of them. It has almost no characters who don't fit that archetype, in fact.
(I considered whether it passes the reverse-Bechdel test -- i.e. two male characters have a conversation that's not about a woman -- and I think it may juuust scrape past in a 5-second exchange in one of the flashbacks, but barely. There are very very few men in this story, for plot-related reasons.)
I found out afterwards that the development team were a devised theatre group who decided to start making a game when everything was shut down during the pandemic, and somehow this fully checks out (complimentary).
https://store.steampowered.com/app/1675830/1000xRESIST/ (you can even pick it up in a bundle with Slay The Princess for bonus visual novel headfuck)
Do note the content notes from the devs: Photosensitivity Warning: Flashing Lights, Cursing and Crude Language, Generational Trauma, Acts of Violence and Terrorism, Disease Outbreak, Mention of Suicide, Mention of Animal Cruelty/Pet Death, Blood, Body Horror, Emotional Abuse, Bullying, Dead Bodies, Vomit, Drowning, Fire, Gore, Needles, Racism and General Mature Content.
(I would also add a specific note for torture, and for fucked-up mother-daughter and sister-sister relationships, that being one of the core elements of the game, along with the aforementioned generational trauma.)
All current pinch hits are due by 11:00 AM UTC on 25 January 2026.
This year, we will do a pinch hitter treats sign-up post, so that anyone creating a pinch hit fanwork who is not signed up for the main exchange is able to potentially get a treat made for them - you can check this post for more info.
Before you start your assignment, please make sure to familiarise yourself with the exchanges rules, including fanwork minimums.
( #2: Riverdale (TV 2017), Glee (TV 2009), Person of Interest (TV) )
( #4: Dead by Daylight (Video Game), Borderlands (Video Games), Pocket Monsters: Black & White | Pokemon Black and White Versions )
( #5: The Elementalists (Visual Novel), Heart of Battle - Fay Ikin, Havenfall is for Lovers (Visual Novel) )
( #11: Fruits Basket - Takaya Natsuki (Manga), Jurassic Park - All Media Types, DC Animated Universe (Timmverse), The Flintstones, KPop Demon Hunters (2025), Date Everything! (Sassy Chap Games Video Game), Persona 3, The Hunchback of Notre Dame (Disney Animated Movies) )
If you're interested in claiming any of these pinch hits, send an e-mail to holly.poly.exchange@gmail.com with your AO3 name or reply to this post. (Comments are screened.)
Collection: https://ao3.org/collections/holly_poly_2025
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Google Groups - Holly Poly Updates: https://groups.google.com/g/holly-poly-updates
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Do image links also get redirected automatically ? Or do you need to update your old posts referencing those images, since the username is in the URL too??
So as we enter this final stretch, how are things going? If you've hit your goal, are you going to keep going? If you haven't, do you have any strategies you intend to use to carve out writing time during this busy time of year? What can we do to help you, ahem, get your words out?
For myself, after (accidentally) hitting my goal in the first week of the month, I've let myself shift gears a bit to work on revising and rewriting, while also being very aware that the last half of this month was likely to be Very Tiring. Banking so many words in November definitely helped take the pressure off, but I'm going to keep at it for at least another week. For one thing, I've got some dangling ends I'd like to get settled before the new year!
Whether you're soaring ahead or trailing behind, the fact that you've tried at all is awesome. Writing is hard work! Writing in December is even harder! No matter how things have gone over the course of this marathon, I hope you've found it useful. And if you feel up for an even bigger challenge, pledging for 2026 is open! Pledging unlocks the full GYWO experience starting January 1st, so if you think you'd like to join us, we'd be happy to have you.
Whatever your holidays this busy season, we wish you the best. May your heart be full, your mind at peace, and your favorite beverage at the exactly right temperature.
1. Friendly fire: Algy and EvS
200 wds - Also on Tumblr
( Under the cut, with prompt )
2. Drug that mimics death - Erich & Biggles
700 wds - Also on Tumblr.
( Under the cut, with prompt )
( Spoilers obviously, especially for character death/survival )
Dragonslayer Ornstein & Executioner Smough (also known as Oreo and S'mores, Biggie and Smalls, Pikachu and Snorlax, Rodgers and Hammerstein, and any other name the fandom can come up with) are one of the most iconic boss fights in the entire Dark Souls series.
There are much harder ones in later games (and in the DLC), but they're still legendary and still regarded as a Serious boss fight.
They're also a famous mid-game difficulty spike and cause of rage quitting. Conversely, if you can get through O&S, people often say you should have the skills to beat the rest of the base game.
The major issue is that it's a duo boss fight, with one agile speedster (Ornstein) who can zip most of the way across the room in a single move, and also throws lightning, and one heavyweight bruiser (Smough) who is slower but not that slow -- he has a charge attack to close distance fast that hits like a freight train -- and does huge amounts of damage.
So for the first phase of the fight, you have to try to keep track of where they both are simultaneously (not to mention where you are in relation to the room, so you don't back yourself into a corner and get trapped) and constantly manoeuvre to try to be able to get in a hit on one without being hit by the other.
If you kill one of them, the fight goes into a second phase where the surviving one absorbs some of their powers (so if it's Smough, he gets lightning, while if it's Ornstein he gets sized up and picks up part of Smough's moveset) and also restarts with a full and vastly increased health bar. Though there is a general consensus that the second phase is more manageable than the first phase simply because you're not having to fight two bosses at the same time.
Illustrative example of someone doing the fight:
(You can summon an NPC or other human players to try to help you, but the bosses get extra health to compensate and it's still tough. And also I have been having enormous fun trying to beat all the bosses without summons so far, and am averse to the extra complications and unpredictability of having more people -- human or NPC -- in the mix while I try to figure out a fight. Though I've also had enormous fun being a summons for other people on boss fights, so zero disrespect to people summoning*, it's an excellent game mechanic.)
As I may have mentioned once or twice, my brain has huge difficulty tracking multiple moving objects (which is why I can't drive or cycle on the road) and I have the reaction speed of a slime mould.
So yeah. I knew O&S are the big mid-game stopper and I was very aware that this could potentially be the point where I hit a wall and the game became flatly impossible for me. Or at least where I'd have to summon to get through it.
And that did not happen. I solo-ed O&S.
It took multiple sessions over multiple days before I mastered it, but that's standard for me on DS boss fights. And I had SO MUCH FUN. It's SUCH A COOL FIGHT.
I did a thing that was a real achievement for me and I am very proud, and especially given the shitshow this year has been, I'll take it.
{*Necessary disclaimer only because Dark Souls fandom has historically had a section who are toxic as fuck and would like you to know that you didn't really beat the game if you summoned or used magic or whatthefuckever else they disapprove of.}
( Spoilers for both Vallista and Tsalmoth )
For anyone who would like context -- Symbalily meets and gets to grips with O&S, from the timestamp: https://youtu.be/3TKhwbveyVE?si=14uuwYlVq1ywUwRk&t=5681
An Act of Indignation (14569 words) by Alethia
Chapters: 1/4
Fandom: The Pitt (TV)
Rating: Explicit
Warnings: Graphic Depictions Of Violence
Relationships: Jack Abbot/Michael "Robby" Robinavitch
Characters: Michael "Robby" Robinavitch, Jack Abbot (The Pitt), Original Male Character(s), Original Female Character(s)
Additional Tags: Pre-Canon, Iraq, Médicins Sans Frontières | Doctors Without Borders, War, Porn, First Kiss, First Time, how DID robby and abbot meet?, what if it was at war?
Summary:
Darnell nodded, glancing over Robby like he was trying to place him in the hierarchy of important to ignorable and it could go either way. "What's this?"
"MSF FNG," Jack shot back. Whatever that meant, he sounded amused.
Darnell scoffed and looked to Robby, expression going decidedly unimpressed. "Oh, yeah? You here to find yourself? Have an adventure? Do something hard?" he asked, each question more mocking than the last.
And there was that question again, like it was haunting Robby. He stifled his instinct to bite back and kept it simple: "I'm here to help."